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Steve Hand

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Dr. Steve Hand is Head of School of Creative Technologies(CT) at the University of Portsmouth. Originally a research biologist, he moved into IT and specialised in the applications of Expert Systems and Object Oriented techniques. He was made Head of School of Information Systems in 1997 and Head of Computing & Maths in 2002 before becoming Head of CT in 2002. He teaches graphics, animation and programming. Currently He is Coordinator of the Heads Forum at the University of Portsmouth.


Research Interests
Publications

[1]   Li, Hongyi, Honghai Liu, Steve Hand, and Chris Hilton. "Multi-objective H∞ control for vehicle active suspension systems with random actuator delay." International Journal of Systems Science 43, no. 12 (2012): 2214-2227.

[2]   Powell, Wendy, Brett Stevens, Steve Hand, and Maureen Simmonds. "Blurring the boundaries: The perception of visual gain in treadmill-mediated virtual environments." In 3rd IEEE VR 2011 Workshop on Perceptual Illusions in Virtual Environments. 2011.

[3]   Tan, Jiacheng, Zhaojie Ju, Steve Hand, and Honghai Liu. "Robot Navigation and Manipulation Control Based-on Fuzzy Spatial Relation Analysis." International Journal of Fuzzy Systems 13, no. 4 (2011).

[4]   Powell, Vaughan, Brett Stevens, Steve Hand, and M. Simmonds. "Shoulder restriction influenced by rotation tasks in virtual reality." Journal of CyberTherapy and Rehabilitation 3, no. 2 (2010): 221-222.

[5]   Powell, Wendy, Brett Stevens, Steve Hand, and Maureen Simmonds. "Sounding better: Fast audio cues increase walk speed in treadmill-mediated virtual rehabilitation environments." Studies in health technology and informatics 154 (2010): 202-207.

[6]   Powell, Wendy, Brett Stevens, Steve Hand, and M. Simmonds. "The influence of audio cue tempo on walking in treadmill-mediated virtual rehabilitation." Journal of CyberTherapy and Rehabilitation 3, no. 2 (2010): 164-165.

[7]   Powell, Vaughan, Brett Stevens, Steve Hand, and M. Simmonds. "Virtual object properties can affect target acquisition time in a reaching task." Journal of Cybertherapy and Rehabilitation 3, no. 2 (2010): 162-164.

[8]   Powell, Vaughan, Brett Stevens, Steve Hand, and Maureen Simmonds. "Visual properties of an object affect time to target in VR reaching tasks." Studies in health technology and informatics 154 (2010): 180-184.

[9]   Maniar, Nipan, Emily Bennett, Steve Hand, and George Allan. "The effect of mobile phone screen size on video based learning." JSW 3, no. 4 (2008): 51-61.

[10] Powell, W., B. Stevens, S. Hand, and M. Simmonds. "Software gearing in a virtual environment: The effect on perception of optic flow." Annual Review of CyberTherapy and Telemedicine 5 (2007): 99-106.

[11] Powell, Wendy, Steve Hand, Brett Stevens, and Maureen Simmonds. "Optic flow in a virtual environment: sustained influence on speed of locomotion." Annual Review of CyberTherapy and Telemedicine 4 (2006): 73-78.